//==============================================================================
// Oak tree_anim.txt
//==============================================================================


//==============================================================================
//define RippleIdle
//{
//	SetSelector
//	{
//		AmphibiousLogic land/water
//		set hotspot
//		{
//			version
//			{
//				Visualnone bimmy
//			}
//		}
//		set hotspot
//		{
//			version
//			{
//				Visualparticle Naval A Small Boat Idle
//			}
//		}
//	}
//}
//
//==============================================================================
anim Idle
{
	SetSelector
	{
		VariationLogic
		set hotspot
		{
			version
			{
				Visual world a relic eye of horus
				//Connect hotspot rippleidle hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual world a relic arrows of the alfar
				//Connect hotspot rippleidle hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual world a relic armor of achilles
				//Connect hotspot rippleidle hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual world a relic fetters of fenrir
				//Connect hotspot rippleidle hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual world a relic golden bridle of pegasus
				//Connect hotspot rippleidle hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual world a relic head of orpheus
				//Connect hotspot rippleidle hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual world a relic kithara of apollo
				//Connect hotspot rippleidle hotspot
			}
		}
    //  set hotspot
    //  {
    //     version
    //     {
    //        Visual world a relic monkey
	//			//Connect hotspot rippleidle hotspot
    //     }
    //  }
		set hotspot
		{
			version
			{
				Visual world a relic ring of the nibelung
				//Connect hotspot rippleidle hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual world a relic ship of fingernails
				//Connect hotspot rippleidle hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual world a relic the wedjat eye
				//Connect hotspot rippleidle hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual world a relic standard
				//Connect hotspot rippleidle hotspot
			}
		}
	}
}